Blender 2.49 RC is out for testing
The Blender Foundation has released the first release candidate for the 2.49 release.
Please note this is not the long awaited interface UI change that is hoped for by some. Instead it is the final release of the 2.4x series and the final version using the current UI system.
What to expect? Just read the list of added features below.
2.49 RC1
We are currently testing the first Release Candidate for 2.49.
download.blender.org/release/Blender2.49RC/Please report issues in our bug tracker: (requires login)
projects.blender.org/tracker/index.phpA release log of new the new features will be published here. Here’s the WIP list of goodies:
- Video Textures in Game Engine
- Logic API cleanup for Game Engine
- Texture node editing
http://wiki.blender.org/index.php/User:Frr/TexnodeManual
- Etch-a-ton, armature sketching preview
- Dome rendering for Game Engine
- Projection texture painting
- Jpeg2000 support in sequencer
- New GE actuators
Important bug fixes
- Environment map render: alpha error for sky causes “white banding” on pixels where sky and faces antialias in the envmap.
- Render error: Black dots appeared in raytracing curve objects
(many many more, list will be completed)
Download it and give it a test run. If you find some bugs then by all means post them here
http://projects.blender.org/tracker/index.php?group_id=9&atid=125
Thanks!
Entry filed under: Blender 3d, Uncategorized. Tags: 2.49, Blender 3d, graphics.
